/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package projectshanghai;

import Menu.Menu;
import Menu.MenuList;
import java.awt.Graphics;
import java.awt.Image;

/**
 *
 * @author Eric
 */
public class GameMenuPanel extends javax.swing.JPanel {

    private MenuList menu;

    /**
     * Creates new form GameMenuPanel
     */
    public GameMenuPanel(MenuList menu) {
        initComponents();
        this.setOpaque(false);
        this.addMouseListener(null);
        this.menu = menu;
    }

    /**
     * Paints this panel.
     *
     * @param g The graphics.
     */
    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        for (int i = 0; i < menu.size(); i++) {
            Menu curMenu = menu.get(i);
            Image image = curMenu.getImage();
            g.drawImage(image, 0, 0, null);
        }
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
    private void initComponents() {

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
        this.setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 400, Short.MAX_VALUE)
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 300, Short.MAX_VALUE)
        );
    }// </editor-fold>//GEN-END:initComponents
    // Variables declaration - do not modify//GEN-BEGIN:variables
    // End of variables declaration//GEN-END:variables
}
